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Season 03 Opening
Season 03 is Live
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Guide

Class Changes

Custom racial passives and live skill balance adjustments in L2-IMBA

This page covers current retail-class skill tweaks and racial passives. For post-80 progression, see the separate custom trainer system, which now covers all 31 third classes from level 81 to 90 through five specialized trainers.

Race Skills

person

Human

  • +7% P.Atk
  • +10% M.Atk
  • +5% P.Def
  • +5% M.Def
  • +10 Holy Resist
nature

Elf

  • +10% Atk.Spd
  • +10% Casting Spd
  • +10% Heal Received
  • +5 Evasion
  • +10 Water Resist
dark_mode

Dark Elf

  • +10% P.Crit Damage
  • +20% M.Crit Damage
  • +10 Speed
  • +10 Dark Resist
  • Hex & Power Break removed from Phantom Ranger & Abyss Walker
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Orc

  • +15% Max HP
  • -15% Debuff Landing Rate Received
  • +10 Fire Resist
hardware

Dwarf

  • -10% Physical Skill Reuse
  • +20% Stun Landing Rate
  • -10% Weapon Damage Received
  • +10 Wind Resist
  • Both dwarf classes have Spoil
shield

Fighter — Tanks

Phoenix Knight / Hell Knight

  • PvE Fury (toggle) — Lvl 1: +10% PvE Physical/Bow DMG, +50 Atk.Spd; Lvl 2: +20%, +100; Lvl 3: +30%, +150; Lvl 4: +40%, +200 (custom trainer, char 85) — all ranks apply ×0.85 PvP defence
  • Iron Vanguard (toggle, P.Atk bonus needs a sword) — 8 ranks: Lvl1 +10% P.Atk/+10 Fire Resist → Lvl8 +50%/+80 (ranks 4–8 custom trainer char 81/83/85/87/90)
  • Disarm — 5 ranks (char 81/83/85/87/90): 50%/60%/75%/90%/100% chance, disarms target for 6/7/8/9/10 s, fixed 1 s cast, fixed 30 s reuse
  • Panther Bond — 6 ranks (2–6 custom trainer char 81/83/85/87/90): adds 20% → 100% of the Hell Knight's P.Atk/M.Atk, 20% → 50% P.Def/M.Def, 10% → 35% Max HP and 5% → 30% Atk.Spd to the Dark Panther (Hell Knight only)
  • Physical Mirror — 6 ranks (2–6 custom trainer char 81/83/85/87/90): with a shield reflects 30–80% of hostile physical skill effects and 10–35% of magical ones, 4 h duration, 10 min reuse
  • Shield Slam — 6 ranks (2–6 custom trainer char 81/83/85/87/90): 70–95% debuff rate, blocks physical and magical skills for 10 s, requires a shield
  • Touch of Life (Phoenix Knight) — 6 ranks (2–6 custom trainer char 81/83/85/87/90): restores 50–75% HP plus a heal over time of 1.5–3% Max HP per tick, 30 s buff of +30–80% heal effect, +60–85% cancel resist, +50–75% debuff resist
  • Touch of Death (Hell Knight) — 6 ranks, same values as Shillien Templar

Temple Knight / Eva's Templar

  • PvE Fury (toggle) — Lvl 1: +10% PvE Physical/Bow DMG, +50 Atk.Spd; Lvl 2: +20%, +100; Lvl 3: +30%, +150; Lvl 4: +40%, +200 (custom trainer, char 85) — all ranks apply ×0.85 PvP defence
  • Cleanse — retail
  • Prayer — retail
  • Verdant Guard (toggle) — 8 ranks: Lvl1 +10% Atk.Spd/+10 Water Resist → Lvl8 +45%/+80 (ranks 4–8 custom trainer char 81/83/85/87/90)
  • Disarm — 5 ranks (char 81/83/85/87/90): 50%/60%/75%/90%/100% chance, disarms target for 6/7/8/9/10 s, fixed 1 s cast, fixed 30 s reuse
  • Touch of Life 2–6 — same values as Phoenix Knight
  • Shield Bash 2–6 / Magical Mirror 2–6 — same values as Shillien Templar
  • Balance Life — retail
  • Cubics — Attractive, Life, Storm (boosted effect)

Shilien Knight / Shillien Templar

Anti-mage
  • PvE Fury (toggle) — Lvl 1: +10% PvE Physical/Bow DMG, +50 Atk.Spd; Lvl 2: +20%, +100; Lvl 3: +30%, +150; Lvl 4: +40%, +200 (custom trainer, char 85) — all ranks apply ×0.85 PvP defence
  • Curse of Doom — 6 ranks (2–6 custom trainer char 81/83/85/87/90): 70–90% chance to block all skills for 5–10 s, fixed 30 s reuse
  • Power Break++ — also reduces M.Atk
  • Hex++ — stronger effect
  • Lightning Strike — boosted chance
  • Night Bastion (toggle) — 8 ranks: Lvl1 +10% Crit.Dmg/+10 Dark Resist → Lvl8 +45%/+80 (ranks 4–8 custom trainer char 81/83/85/87/90)
  • Disarm — 5 ranks (char 81/83/85/87/90): 50%/60%/75%/90%/100% chance, disarms target for 6/7/8/9/10 s, fixed 1 s cast, fixed 30 s reuse
  • Magical Mirror — 6 ranks (2–6 custom trainer char 81/83/85/87/90): with a shield reflects 30–80% of hostile magical skill effects and 10–35% of physical ones, −5% to −30% magic critical damage taken, 4 h duration, 10 min reuse
  • Shield Bash — 6 ranks (2–6 custom trainer char 81/83/85/87/90): 70–95% chance to stun for 5 s and lower P./M.Def by 15–40%, fixed 3 s reuse, requires a shield
  • Touch of Death — 6 ranks (2–6 custom trainer char 81/83/85/87/90): 75–100% debuff rate curse for 30 s: +30–80% debuff vulnerability, −50% to −99% received healing, Max CP cut to 10%, 10–60% cancel rate on up to 5 buffs; usable only at 70% HP or less
  • Cubics — Phantom, Vampiric, Viper (boosted effect)
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Fighter — Duelist & Dreadnought

Duelist

Reworked Gladiator line
  • Greatsword Spirit (self buff, 4 h, two-handed sword) — 8 ranks: Lvl1 ×1.20 Atk.Spd/×1.15 Crit.Dmg → Lvl8 ×1.55/×1.50 (custom trainer sells ranks 4–8 at char 81/83/85/87/90)
  • Armor Crush — ranks 2–6 (char 81/83/85/87/90)
  • Master of Combat — ranks 2–4 (char 83/87/90)
  • Parry Stance — now available, ranks 2–6 (char 81/83/85/87/90)

Dreadnought

  • Earthquake — boosted, 6 ranks (2–6 custom trainer char 81/83/85/87/90): stun 3–8 s that also lowers P./M.Def by 20–50%
  • Shock Blast — boosted, 6 ranks: stun 3–8 s, P./M.Def −20% to −50%, fixed 15 s reuse
  • Braveheart — 6 ranks: +2,500 → +15,000 Max CP and the same amount of CP restored, 4 h
  • Parry Stance — 6 ranks: P.Def ×1.15 → ×1.40, the Atk.Spd and Speed penalty disappears at rank 6
  • Master of Combat — ranks 2–4 (char 83/87/90)
  • Riposte Stance — ranks 2–6 (char 81/83/85/87/90)
hardware

Fighter — Dwarfs

Fortune Seeker

Berserker (Female)
  • Dwarf Rage — 8 ranks (requires blunt, 4 h duration): Lvl1 +20% P.Atk/+10% Atk.Spd/+5% Crit.Dmg/+1% Vamp/+20 Speed/−30% P.Def and M.Def/−5% Max HP → Lvl8 +55% P.Atk/+45% Atk.Spd/+40% Crit.Dmg/+8% Vamp/+55 Speed/−10% P.Def and M.Def/−5% Max HP (ranks 1–3 retail char 52/61/70, ranks 4–8 custom trainer char 81/83/85/87/90)
  • Hammer Time (toggle) — 8 ranks: Lvl1 +15% P.Atk/+5% Atk.Spd/+25 Crit Rate → Lvl8 +50%/+40%/+200 (ranks 4–8 custom trainer char 81/83/85/87/90) — requires a blunt and switches itself off when the blunt is unequipped
  • Parry Stance and Riposte Stance — removed

Maestro

Tank (Male)
  • Hammer Time (toggle) — 8 ranks: Lvl1 +15% P.Atk/+5% Atk.Spd/+25 Crit Rate → Lvl8 +50%/+40%/+200 (ranks 4–8 custom trainer char 81/83/85/87/90) — requires a blunt and switches itself off when the blunt is unequipped
  • Dwarf Toughness (self buff, 4 h) — resistance to swords, blunts, daggers, polearms, bows, fists and dual weapons, damage reflect and debuff resistance, each 5% at rank 1 → 40% at rank 8 (ranks 4–8 custom trainer char 81/83/85/87/90)
  • Dwarf Armor (toggle) — 8 ranks: Lvl1 +8% P/M.Def/+5% Max HP/−5% Crit DMG taken/−30 Speed → Lvl8 +45%/+40%/−40%/0 Speed (movement penalty returns to zero at max rank; ranks 4–8 custom trainer char 81/83/85/87/90)
  • Aggression — retail
  • Shield Fortress — retail
  • Parry Stance — available again, ranks 2–6 (char 81/83/85/87/90)
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Fighter — Supports

Spectral Dancer

Kirito
  • Dance of Fury++ — Atk.Spd ×1.25 (rank 1) / ×1.40 (rank 2, custom trainer char 81)
  • Dance of Warrior++ — P.Atk ×1.25 (rank 1) / ×1.40 (rank 2, custom trainer char 81)
  • Dance of Fire++ — Crit.Dmg ×1.45 (rank 1) / ×1.55 (rank 2, custom trainer char 83)
  • Dance of Vampire++ — Vamp +10 (rank 1) / +15 (rank 2, custom trainer char 87)
  • Dance of Berserker — rank 1: P.Atk/Atk.Spd/Cast.Spd ×1.15/×1.15/×1.20, Crit.Dmg ×1.05, Speed/Crit Rate/Accuracy +30/+100/+5; rank 2 (custom trainer char 85): ×1.25/×1.25/×1.30, Crit.Dmg ×1.10, +50/+200/+10
  • Dance of Resist (self buff) — 6 elements (fire, water, wind, earth, dark, holy) and weapon resistance: rank 1 +30 and 10%, rank 2 +50 and 20% (custom trainer char 90)
  • Dance of Celestial Purity — 5 purchasable ranks (2–6 at char 81/83/85/87/90); dispels 7 debuff types: Root (magical & physical), P.Def down, M.Def down, P.Atk down, M.Atk down, Atk.Spd down, and grants 1–6 s of invincibility
  • Attack Aura (toggle) — rank 1 +150 P.Atk, rank 2 +15% P.Atk and +5% Crit.Dmg
  • Defense Aura (toggle) — rank 1 +100 P.Def, rank 2 +15% P.Def and −5% critical damage taken
  • Power Break++ — also reduces M.Atk
  • Hex++ — stronger effect

Sword Muse

Bone-breaker
  • Song of Earth++ — P.Def ×1.40 and 10% weapon resistance (rank 1) / ×1.50, 20% and −5% critical damage taken (rank 2, custom trainer char 81)
  • Song of Warding++ — M.Def ×1.40 (rank 1) / ×1.50 and a 5% chance for hostile spells to fail (rank 2, custom trainer char 81)
  • Song of Vitality++ — Max HP ×1.40 (rank 1) / ×1.50 and +25% Max CP (rank 2, custom trainer char 87)
  • Song of Battle Whisper — rank 1: Crit.Dmg/P.Atk/Atk.Spd ×1.35/×1.35/×1.20, Speed/Vamp/Accuracy +30/+3/+8; rank 2 (custom trainer char 85): ×1.60/×1.50/×1.30, +50/+6/+10 — the Crit.Dmg bonus only applies while a sword (1H or 2H) is equipped, every other stat is weapon-agnostic
  • Song of Elemental (self buff) — 4 elements (fire, water, wind, earth): rank 1 +40, rank 2 +50 (custom trainer char 90)
  • Song of Hunter++ — Crit Rate ×2, crit rate ceiling +50 and Crit.Dmg ×1.05 (rank 1) / +100 and ×1.10 (rank 2, custom trainer char 83)
  • Song of Wind++ — Speed +35 (rank 1) / +50 (rank 2, custom trainer char 87)
  • Song of Celestial Purity — 5 purchasable ranks (2–6 at char 81/83/85/87/90); dispels 7 debuff types: Root (magical & physical), P.Def down, M.Def down, P.Atk down, M.Atk down, Atk.Spd down, and grants 1–6 s of invincibility
  • Attack Aura (toggle) — rank 1 +150 P.Atk, rank 2 +15% P.Atk and +5% Crit.Dmg
  • Defense Aura (toggle) — rank 1 +100 P.Def, rank 2 +15% P.Def and −5% critical damage taken
  • 2 Handed Mastery — retail
  • Armor Crush — ranks 2–6 (char 81/83/85/87/90)
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Fighter — Daggers

All Dagger Classes

  • Lethal Blow — 6 ranks (2–6 custom trainer char 81/83/85/87/90): lethal chance against monsters 10% full / 15% half → 35% / 50%, against players 5% / 10% → 20% / 35%, fixed 3 s reuse
  • Bluff — 6 ranks (2–6 custom trainer char 81/83/85/87/90): 85% chance to stun for 3–8 s, fixed 5 s reuse
  • Focus Skill Mastery, Lethal Blow, Shadow Vanish — shared across all dagger classes
  • All dagger classes have Dash
  • Hunting Stance (PvE toggle, custom trainer char 81, 10,000 Farm Coin) — with a dagger or dual daggers: +10% P.Atk, +15% Atk.Spd, +20% PvE physical and skill damage; PvP physical damage −50% (blows included). Consumes MP continuously
  • Dual Daggers — new two-handed dagger weapons for every tier from Farm to God's, sold next to the daggers: two hits per attack (half damage each), Atk.Spd +25% over the tier's dagger (the fastest weapon type), P.Atk 90% of the tier's dual swords, crit rate 12; every dagger skill works with them
  • Dual Daggers SA — Farm/Dynasty Crit Damage, Zariche Crit Damage/Haste, Antharas/Valakas/Lindvior Crit Damage/Haste/Mortal Strike, Akamanah the same + Paralyze proc, God's + Blow Damage and Stun proc; at +4 Max Critical Rate +5% (Farm) → +7.5% / +10% / +12.5% / +15% → +20% (God's)

Adventurer

  • Bluff, Focus Power, Focus Skill Mastery, Lethal Blow, Shadow Vanish

Wind Rider

  • Bluff, Focus Death, Focus Skill Mastery, Lethal Blow, Shadow Vanish

Ghost Hunter

  • Bluff, both Focus Death and Focus Power, Focus Skill Mastery, Lethal Blow, Shadow Vanish — the only dagger class with both Focus variants
target

Fighter — Archers

Sagittarius

  • Rapid Shot — ranks 3–7 (char 81/83/85/87/90)
  • Lethal Shot — ranks 2–6 (char 81/83/85/87/90)
  • Hamstring Shot — ranks 2–6 (char 81/83/85/87/90)
  • Snipe — rank 9 (custom trainer char 81)

Moonlight Sentinel

  • Rapid Shot — ranks 3–7, Lethal Shot 2–6, Hamstring Shot 2–6
  • Evade Shot — ranks 2–6 (char 81/83/85/87/90)
  • Rapid Fire — rank 9 (custom trainer char 81)

Ghost Sentinel

  • Rapid Shot — ranks 3–7, Lethal Shot 2–6, Hamstring Shot 2–6
  • Evade Shot — ranks 2–6 (char 81/83/85/87/90)
  • Dead Eye — rank 9 (custom trainer char 81)

Archer Mechanics

  • Bowmaster armor sets raise the physical critical rate ceiling from 550 to 650 at Dynasty, up to 750 at God's — without it a fully buffed archer hits the cap and loses extra crit rate from Focus, Chant of Victory and Victories of Pa'agrio
  • The GM Shop light sets from D to S grade (Manticore, Theca, Avadon, Majestic, Draconic) grant +10% PvE damage including bow skills
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Mage — Summoners

Arcana Lord

  • Servitor Bond — ranks 2–6 (char 81/83/85/87/90)
  • Summon Feline King — ranks 2–3
  • Summon Storm Cubic — ranks 9–11
  • Summon Binding Cubic — ranks 10–12

Elemental Master

  • Servitor Bond — ranks 2–6 (char 81/83/85/87/90)
  • Summon Magnus the Unicorn — ranks 2–3
  • Summon Aqua Cubic — ranks 10–12
  • Summon Life Cubic — ranks 8–10

Spectral Master

  • Servitor Bond — ranks 2–6 (char 81/83/85/87/90)
  • Summon Spectral Lord — ranks 2–3
  • Summon Spark Cubic — ranks 10–12
  • Summon Phantom Cubic — ranks 9–11

Summoner Mechanics

  • Servitor buffs were strengthened and given higher slot priority than Prophet buffs — they overwrite Prophet buffs, not the other way round
swords

Fighter — Warriors

General

  • Battle Roar — stackable with Bless the Body

Warlord

  • Single target attack only from level 40
  • Attack Focus — greatly increased Crit Rate and Crit.Dmg
  • Howl — also decreases M.Atk
  • Thrill Fight — boosted Atk Speed, bonus Speed (rank 3 at char 81: Atk.Spd ×1.50, Speed ×1.20)
  • Eye of Hunter — works against custom farm mobs (beasts, bugs)
  • Eye of Slayer — works against custom farm mobs (angel, demons, zombies)
  • Parry Stance — boosted

Tyrant

  • Can combine 2 totems — one of Bear, Bison or Hawk plus one of Ogre, Puma, Rabbit or Wolf
  • Bear Totem — P.Atk ×1.30 / ×1.50, Crit.Dmg ×1.25 / ×1.35 (rank 2 custom trainer char 85)
  • Bison — P.Atk ×1.50 below 65% HP and up to ×2.00 (rank 1) / ×3.00 (rank 2) below 35% HP; no longer stacks with Bear and Hawk
  • Wolf, Rabbit — negative effects removed
  • Orc Blood Pact — exchange HP for CP (like Body to Mind)

Titan

  • Orc Blood Pact — exchange HP for CP (like Body to Mind)
  • Frenzy, Guts, Zealot — fixed reuse; ranks 4–8 (custom trainer char 81/83/85/87/90) raise the duration from 70 s to 120 s and cut the reuse from 6.5 min to 5 min
  • Guts — also gives M.Def
  • Parry Stance and Riposte Stance — both available, ranks 2–6 (char 81/83/85/87/90)
  • Rage — rank 3 (custom trainer char 81)
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Mage Classes

General Changes

  • Vamp effect on Hydro, Hurricane, Prominence
  • Seeds give +30 attribute
  • Blizzard, Demon Wind, Inferno — ultimate skills work with 1 seed

Archmage

  • Fire Vortex — ranks 2–6 (char 81/83/85/87/90)
  • Arcane Power — ranks 2–6 (char 81/83/85/87/90)

Soultaker

  • Dark Vortex — ranks 2–6 (char 81/83/85/87/90)
  • Arcane Power — ranks 2–6 (char 81/83/85/87/90)

Mystic Muse

  • Ice Vortex + Light Vortex — ranks 2–6 (char 81/83/85/87/90)
  • Arcane Power — ranks 2–6 (char 81/83/85/87/90)

Storm Screamer

Spellhowler (SPH)
  • Wind Vortex + Dark Vortex — ranks 2–6 (char 81/83/85/87/90)
  • Arcane Power — ranks 2–6 (char 81/83/85/87/90)
  • Surrender to Dark — custom skill
healing

Mage — Healers & Buffers

Cardinal

  • Arcane Wisdom — ranks 2–6 (char 81/83/85/87/90)
  • Support Blessing — ranks 2–3 (char 85/90)

Eva's Saint

  • Arcane Wisdom 2–6, Support Blessing 2–3
  • Prophecy of Water — ranks 2–6 (char 81/83/85/87/90)
  • PoWater (self buff, 4 h) — M.Atk and Cast.Spd ×1.25 → ×1.50, M.Crit Rate ×2 → ×4.5, M.Def ×1.20 → ×1.45, P.Def and Max HP ×1.10 → ×1.35; shares the Chant of Victory / Magnus' Chant slot and overrides them
  • Recharge can be cast on self — stronger effect

Shillien Saint

  • Arcane Wisdom 2–6, Support Blessing 2–3
  • Prophecy of Wind — ranks 2–6 (char 81/83/85/87/90)
  • PoWind (self buff, 4 h) — M.Atk ×1.40 → ×1.65, M.Crit Damage ×1.10 → ×1.60, Cast.Spd ×1.20 → ×1.45, M.Def ×1.20 → ×1.45, P.Def and Max HP ×1.10 → ×1.35; shares the Chant of Victory / Magnus' Chant slot and overrides them
  • Recharge can be cast on self — stronger effect

Hierophant

  • Arcane Wisdom — ranks 2–6 (char 81/83/85/87/90)
  • Prophecy of Fire (self buff, 4 h) — ranks 2–6 (char 81/83/85/87/90): P.Atk, P.Def, M.Def, Atk.Spd and Max HP ×1.20 → ×1.45, Crit.Dmg ×1.15 → ×1.40, crit rate ceiling +0 → +50; shares the Chant of Victory / Magnus' Chant slot and overrides them
  • Rapid Shot — removed

Dominator

Mage Orc
  • Seal of Despair — ranks 2–6 (char 81/83/85/87/90)
  • Victories of Pa'agrio — ranks 2–6 (char 81/83/85/87/90)

Doomcryer

Mage Orc
  • True War Chant — ranks 6–10 (char 81/83/85/87/90)
  • True Earth Chant — ranks 6–10 (char 81/83/85/87/90)

Prophet

  • Prophet Berserker — stronger effect, no negative effect; rank 2 (custom trainer char 87): P.Atk/M.Atk ×1.25, Atk.Spd ×1.30, Cast.Spd ×1.25
  • Improved Combat — bonus Crit Rate, Crit.Dmg (rank 4 at char 85 adds +50 crit rate ceiling)
  • Improved Defense — bonus P.Def, M.Def (rank 4 at char 81: ×1.20)
  • Improved Attack — bonus P.Atk, Atk Speed (rank 4 at char 83: ×1.20)
  • Accuracy — retail
  • Rapid Shot — removed

Warcryer

Mage Orc
  • Chant for P/M.Def & Cast Speed — stackable with Prophet buffs
  • Shaman Blessing (self buff) — decreases skill reuse & mana consumption and raises M.Crit Rate; rank 4 (char 81): −30% reuse and MP cost, M.Crit Rate ×2
  • True War Chant (self buff, 4 h) — increases M.Atk and M.Crit Damage
  • True Earth Chant (self buff, 4 h) — increases P.Def, M.Def and Max HP
  • Critical Guard Chant (self buff) — decreases received critical damage; rank 4 (char 81) also cuts magic critical damage by 10%
  • Soul Cry carries a hidden +5% PvE magic skill damage

Overlord

Mage Orc
  • Victory of Paagrio (self buff, 4 h) — stronger effect: rank 1 P.Atk ×1.10, P.Def and M.Atk ×1.30, Max HP +25% → rank 6 ×1.35/×1.55/+50%; shares the Chant of Victory / Magnus' Chant slot and overrides them instead of stacking
  • Chant for P/M.Def & Cast Speed — stackable with Prophet buffs
  • Soul Cry carries a hidden +5% PvE magic skill damage

Might of Heaven

  • Shared healer attack skill, reworked: attribute power 20, 4 s cast, 6 s reuse, magic-level curve topping out at 83
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Level 90 Endgame

Shared Level 90 Skills

  • Antharas Meteor — Fighter and Mystic versions
  • Wrath of Valakas — Fighter and Mystic versions
  • At character level 90, 26 of the 31 classes can buy both from their custom trainer for 100 Skill Stones each — Duelist, Cardinal and the three summoners do not get them
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